Abduction

Episodic VR

About the Project

Our first foray into episodic storytelling in VR, and early R&D progress of volumetric capture with video textures in Unreal. This work lays the foundations for our Jaguar Wimbledon project and roadmap for future volumetric capture ambitions.

Abduction put you in a scene from classic science fiction, in this case to experience a chilling alien abduction. You’re driving along an empty forest road in mid west America, in a GM pickup. It’s a clear night and stars can be seen breaking through the tree-tops. Country music plays on the radio. What could possibly go wrong…  

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