Current Vacancies

Lead Programmer | Based in Newcastle, UK

Hammerhead is an immersive media company, focused on creating the next generation of virtual worlds and entertainment for VR/AR/MR.

With unique production capabilities and state-of-the-art 3D/4D capture facilities across our two specialist studios, Hammerhead and Dimension, we are busy working on exciting original games, cool projects and R&D collaborations.

We love to work with people who want to bring original and amazing ideas to life to craft extraordinary experiences and are seeking a like-minded Lead Programmer who can bring their knowledge and experience to lead a team of programmers on Hammerhead’s upcoming projects.

This is a fantastic opportunity for you to join a rapidly growing and pioneering studio. We offer a competitive salary depending on experience, plus a range of other benefits including flexible hours. We encourage applications from people of diverse backgrounds.

 Key Responsibilities

  • Work on full production cycles from brainstorming and rapid prototyping to developing fully fledged systems and fine tuning mechanics, as well as stress testing and bug fixing. Developing innovative gameplay, AI, physics, UI, vehicles, weapons and character controls.
  • Ability to turn creative design briefs into practical technical development plans. Identifying technical requires and potential difficulties of each project.
  • Solve tough technical problems with simple, efficient and creative code.
  • Perform team code reviews and provide feedback and advice to junior developers.
  • Define and enforce high quality programming practices and coding standards.
  • Help ship VR/AR/MR projects across multiple platforms including various headsets to PC, mobile and console.
  • Liaise with external middleware providers and platform deployment teams.

 Requirements

  • You have advanced C++/C# programming skills with knowledge of best practice programming patterns.
  • You are able to write clear, maintainable, modular and portable code.
  • You have experience with Unity C# development and/or Unreal Engine C++ development.
  • You have 3-4 years proven experience in game development, with shipped titles ideally including console certification.
  • You have multi-platform development experience such as VR, AR, PC, console, mobile and/or web.
  • Experience managing and directing a team of game developers, and able to track their progress against a schedule.
  • You have experience working with source control systems and a solid understanding of how to coordinate development across a medium sized team.
  • You are able to manage and prioritise your own workload and identify and act upon areas where internal processes and systems can be improved.

 Desirable

  • Familiarity with team scheduling and management tools such as Jira.
  • Familiarity with virtual reality head mounted displays and motion controllers
  • History of working within rapid prototyping environments, such as game jams
  • Real passion for video games, films and other creative mediums
Senior Programmers | Based in Newcastle, UK

Hammerhead is an immersive media company, focused on creating the next generation of virtual worlds and entertainment for VR/AR/MR.

With unique production capabilities and state-of-the-art 3D/4D capture facilities across our two specialist studios, Hammerhead and Dimension, we are busy working on exciting original games, cool projects and R&D collaborations.

We love to work with people who want to bring original and amazing ideas to life to craft extraordinary experiences and are seeking a like-minded Senior Programmer who can bring their knowledge and experience to work with a team of programmers on Hammerhead’s upcoming projects.

This is a fantastic opportunity for you to join a rapidly growing and pioneering studio. We offer a competitive salary depending on experience, plus a range of other benefits including flexible hours. We encourage applications from people of diverse backgrounds.

 Key Responsibilities

  • Work on full production cycles from brainstorming and rapid prototyping to developing fully fledged systems and fine tuning mechanics, as well as stress testing and bug fixing. Developing innovative gameplay, AI, physics, UI, vehicles, weapons and character controls.
  • Solve tough technical problems with simple, efficient and creative code.
  • Provide feedback and advice to junior developers.
  • Help ship VR/AR/MR projects across multiple platforms including various headsets to PC, mobile and console.
  • Liaise with external middleware providers and platform deployment teams.

 Requirements

  • You have advanced C++/C# programming skills with knowledge of best practice programming patterns.
  • You are able to write clear, maintainable, modular and portable code.
  • You have experience with Unity C# development and/or Unreal Engine C++ development.
  • You have 3-4 years proven experience in game development, with shipped console and/or mobile titles.
  • You have multi-platform development experience such as VR, AR, PC, console, mobile and/or web.
  • You have experience working with source control systems.
  • You are able to manage and prioritise your own workload and identify and act upon areas where internal processes and systems can be improved.

 Desirable

  • Familiarity with virtual reality head mounted displays and motion controllers
  • History of working within rapid prototyping environments, such as game jams
  • Real passion for video games, films and other creative mediums
Technical Artists | Based in Newcastle, UK

Hammerhead is an immersive media company, focused on creating the next generation of virtual worlds and entertainment for VR/AR/MR.

With unique production capabilities and state-of-the-art 3D/4D capture facilities across our two specialist studios, Hammerhead and Dimension, we are busy working on exciting original games, cool projects and R&D collaborations.

We love to work with people who want to bring original and amazing ideas to life to craft extraordinary experiences and are seeking a like-minded Technical Artist who can bring their technical knowledge and experience to develop and optimise our art pipeline on Hammerhead’s ambitious upcoming projects.

This is a fantastic opportunity for you to join a rapidly growing and pioneering studio. We offer a competitive salary depending on experience, plus a range of other benefits including flexible hours. We encourage applications from people of diverse backgrounds.

 Responsibilities

  • Create user friendly tools that allow the art team to work efficiently and to a high quality
  • Develop visual quality of the game; including the creation of shaders, creating technical mockups, and introducing innovative asset creation techniques
  • Assist in the development of workflows to create an efficient art pipeline
  • Assist other artists in the technical aspects of asset creation

Requirements

  • You have experience with Unity and/or Unreal Engine 4
  • You have experience with 3DSMax/Maya, Photoshop and Substance Designer
  • You can write dynamic and animated shaders for games (visual node based or handwritten)
  • You have an understanding of the PBR pipeline
  • You have experience making 3D assets for games (models, textures and materials)
  • You are highly self motivated and collaborative
  • You are constantly striving to learn and improve your skills
  • You can effectively communicate with artists, programmers and other team members

 Desirable

  • Basic Unreal blueprint or Unity scripting knowledge
  • Experience building particle and animated effects in Unity and UE4
  • Solid understanding of the math behind shaders and effects in 3D Games (trigonometry, arrays, vector math etc.)
  • Some scripting knowledge  – C#/C++
  • Ability to write HLSL/GSL and Shaderlab
  • Knowledge of photogrammetry pipelines
  • Familiarity with virtual reality head mounted displays and motion controllers
  • History of working within rapid prototyping environments, such as game jams
  • Real passion for video games, films and other creative mediums
3D Artists (Generalist) | Based in Newcastle, UK

Hammerhead is an immersive media company, focused on creating the next generation of virtual worlds and entertainment for VR/AR/MR.

With unique production capabilities and state-of-the-art 3D/4D capture facilities across our two specialist studios, Hammerhead and Dimension, we are busy working on exciting original games, cool projects and R&D collaborations.

We love to work with people who want to bring original and amazing ideas to life to craft extraordinary experiences and are seeking a like-minded 3D artist who can bring their knowledge and experience to create phenomenal 3D assets on Hammerhead’s upcoming projects.

This is a fantastic opportunity for you to join a rapidly growing and pioneering studio. We offer a competitive salary depending on experience, plus a range of other benefits including flexible hours. We encourage applications from people of diverse backgrounds.

 Responsibilities

  • Building assets or environments as part of a multidisciplinary team
  • Modelling a range of different assets, from hard-surface to organic
  • UV unwrapping and creating textures for models, as well as optimising geometry
  • Being part of the R&D asset pipeline, maintaining a strong knowledge of the latest tools and processes
  • Working closely with the Art Lead to ensure all assets maintain high quality and consistency across projects
  • Passing screenshots and videos to relevant parties for documentation
  • Contributing innovative ideas to help improve your workflow and Hammerhead projects

 Requirements

  • You have experience with Unity and/or Unreal Engine 4
  • You have experience with 3DSMax/Maya and Photoshop
  • You work efficiently and are able to produce high quality assets
  • You are highly self-motivated and collaborative
  • You are constantly striving to learn and improve your skills
  • You can effectively communicate with artists, programmers and other team members

 Desirable

  • Familiarity with Substance Designer
  • Knowledge of photogrammetry pipelines
  • Familiarity with virtual reality head mounted displays and motion controllers
  • History of working within rapid prototyping environments, such as game jams
  • Real passion for video games, films and other creative mediums
Senior QA Tester | Based in Newcastle, UK

Hammerhead is an immersive media company, focused on creating the next generation of virtual worlds and entertainment for VR/AR/MR.

With unique production capabilities and state-of-the-art 3D/4D capture facilities across our two specialist studios, Hammerhead and Dimension, we are busy working on exciting original games, cool projects and R&D collaborations.

We love to work with people who want to bring original and amazing ideas to life to craft extraordinary experiences and are seeking a like-minded 3D artist who can bring their knowledge and experience to create phenomenal 3D assets on Hammerhead’s upcoming projects.

This is a fantastic opportunity for you to join a rapidly growing and pioneering studio. We offer a competitive salary depending on experience, plus a range of other benefits including flexible hours. We encourage applications from people of diverse backgrounds.

Key Responsibilities

  • Ensure the quality of the all project builds by testing content frequently, and reporting any issues to the appropriate developer
  • Establishing testing pipelines to ensure tests are conducted at the correct time in the schedule and using the correct methods
  • Establishing best practice guidelines
  • Co-ordinating cross-site builds and playtests
  • Organising, populating and maintaining the bug database
  • Liaising with producers and developers on external playtesting programmes
  • Regularly reporting on the status of various builds at all stages of development
  • Validating builds at important milestones such as Alpha, Beta etc.

 Requirements

  • You have experience with JIRA or other bug tracking software
  • You have shipped multiple titles in AAA or mobile
  • You have 2-3 years experience in a QA role (preferably as an embedded tester)
  • You have knowledge of testing processes and pipelines
  • You work efficiently and have a strong attention to detail
  • You are highly self-motivated and collaborative
  • You are constantly striving to learn and improve your skills
  • You can effectively communicate with artists, programmers and other team members

 Desirable

  • Knowledge of 1st Party submission processes, and TRC’s/XR’s etc.
  • Familiarity with virtual reality head mounted displays and motion controllers
  • History of working within rapid prototyping environments, such as game jams
  • Real passion for video games, films and other creative mediums

Join Us

Can’t see a role for you – get in touch anyway. We’re always keen to hear from people excited about the immersive industry and want to create original entertainment properties, build products, and provide production services that result in extraordinary immersive experiences.

We believe in diverse teams and welcome people of from all backgrounds.

Our story started with magic dragons and love crazed robots. We’d love to hear from you and learn about your story.