Current Vacancies

Producer | Based in London, UK

Hammerhead is an immersive media company, focused on creating the next generation of virtual worlds and entertainment for VR/AR/MR.

With unique production capabilities and state-of-the-art 3D/4D capture facilities across our two specialist studios, Hammerhead and Dimension, we are busy working on exciting original games, immersive experiences, and world first R&D collaborations.

We’re looking for talented Producers to ensure that our games and experiences are delivered on time, on budget and at quality.

This is a fantastic opportunity for you to join a rapidly growing and pioneering studio. We offer a competitive salary depending on experience, plus a range of other benefits including flexible hours. We encourage applications from people of diverse backgrounds.

Key Responsibilities

  • Improve the implementation and execution of production best practices
  • Manage multiple projects from pre-production to release, ensuring production pipelines are carried out effectively on all projects
  • Communicate and mitigate any project risks or issues with the Production Director and other appropriate team members
  • Create relevant documentation for production pipelines and processes
  • Demonstrate exemplary leadership and communication skills
  • Effectively manage project-based staffing needs and budgeting plans
  • Ensure the high quality standards and expectations of the Hammerhead studio are met across all projects
  • Ensure task and bug database is maintained and improved where applicable

Requirements

  • You have excellent knowledge of production processes and pipelines
  • You have exemplary communication and team leadership skill
  • You have shipped multiple console titles or mobile titles
  • You are highly self-motivated and collaborative
  • You are constantly striving to learn and improve your skills
  • You can effectively communicate with artists, programmers and other team members

Desirable

  • Certification as a Scrum Master or Product Owner or other formal Agile/Scrum training
  • 4-5+ years experience in production roles
  • Familiarity with virtual reality head mounted displays and motion controllers
  • History of working within rapid prototyping environments, such as game jams
  • Real passion for video games, films and other creative mediums
Post Producer | Based in London, UK

Dimension Studio is the UK’s first volumetric capture studio. Our parent company ‘Hammerhead Interactive’ is focused on creating the next generation of virtual worlds and entertainment for VR/AR/MR, whilst Dimension specialises in creating the virtual humans for those worlds. In our London studio, we house 2 capture facilities, one capturing high resolution 3D human-avatars, the other capturing industry defining 4D volumetric video.

We love to work with people who want to bring original and amazing ideas to life to craft extraordinary experiences and are seeking a like-minded VFX Producer that can effectively run our post-production pipelines and develop a strong team on our upcoming projects.

You’ll need excellent communication, organisational and problem solving skills – as well as the ability to work well under pressure with a forward-thinking approach.  You’ll be the first point of contact on every aspect of the post production process, reporting directly into the Head of Production and Management Team.

The role will cover the production span from budgeting and planning to final delivery. Once the shoot has taken place, you’ll take sole ownership of the project (supported by the HoP), becoming the client’s first point of contact, managing all new incoming requests, providing progress reports, and ensuring final delivery dates are hit.

Throughout the post process, you’ll be required to maintain the production tracking databases daily, maintaining an accurate summary of each project based on artist progress.

Key Responsibilities

  • Improve the implementation and execution of production best practices
  • Manage multiple projects from pre-production to release, ensuring production pipelines are carried out effectively on all projects
  • Communicate and mitigate any project risks or issues with the Production Director and other appropriate team members
  • Create relevant documentation for production pipelines and processes
  • Demonstrate exemplary leadership and communication skills
  • Effectively manage project-based staffing needs and budgeting plans
  • Ensure the high quality standards and expectations of the Hammerhead studio are met across all projects
  • Ensure task and bug database is maintained and improved where applicable

Desirable Experience

  • 3 – 5 years as a VFX producer.
  • Experience of 3D and 2D VFX pipelines and formats.
  • Experience dealing with clients and agencies.
  • Scheduling and tracking project progress.
  • Running dailies
  • The proven ability to prioritise conflicting schedules.
Designer/Content Creator | Based in London, UK

Hammerhead is an immersive media group, with three studios: Hammerhead, Dimension, and TimeSlice Films. Together we help advance the creation of best-in-class XR entertainment content, with market leading volumetric and multicam capabilities. We are laser focused on advancing the development of realistic virtual worlds and intelligent, believable virtual humans.

With unique production capabilities and state-of-the-art 3D/4D film facilities we are realising a technology and product roadmap to inspire the next generation of storytellers, filmmakers and game developers. We are busy working with some of the world’s foremost entertainment and media companies, creating exciting original games and experiences.

We love to work with people who want to bring amazing ideas to life and are seeking a like-minded Designer / Content Creator, who sets the bar high, and who can bring their knowledge and experience to help create genuinely awesome content in exciting and engaging ways.

This is a fantastic opportunity for you to join a rapidly growing and pioneering team. Based at our London studio, with occasion travel to our Newcastle studio, we offer a competitive salary depending on experience, plus a range of other benefits including flexible hours and loads more perks besides.

As a talented Designer, immersed in digital culture, you will take the reins on producing Hammerheads’ marketing, digital and social content, to create and share dynamic and compelling content across our company. The type of content will be varied and offers you the chance to be very creative. We generate a rich suite of creative assets, all the way from concept through to release. You will be able to harness this to create innovative, visually stunning and effective content that brings our work and story to life.

Working with the creative team and marketing director your creative and design leadership will elevate the Hammerhead and Dimension profiles across all different media platforms, and you work closely with the production teams in Newcastle and London to drive creative development and deliver cutting edge experiences.

The ideal candidate is self-motivated and full of ideas and drive. You will be passionate about utilising your visual and editorial storytelling prowess to expose our creative innovation.

Key Responsibilities:

  • Awesome designer and visual storyteller.
  • Content planning, conception, and development
  • Creating exciting high-quality digital content, teasers, videos, images, gifs, stories, graphics, animations presentations and other cool stuff to promote the company.
  • Shape and optimise content across key social platforms – including Vimeo, LinkedIn, Facebook, Twitter, Instagram, Snapchat, and more.
  • Recommend and implement website updates, adding new content and case studies.
  • Steward the brand and help evolve the brand creatively across all platforms.
  • Create marketing collateral for use in sales presentations, events, and trade shows.
  • Prioritise and manage multiple projects in a fast-paced environment.
  • Stay on top of evolving social & digital behaviours and apply insights into creative and strategic approach.

Qualifications:

  • Between 3 and 5 years experience.
  • Strong portfolio of work.
  • Proficient in Adobe Creative Suite (Photoshop, Illustrator, After Effects etc).
  • Knowledge of/desire to learn production processes in either Unity or Unreal Engine.
  • Knowledge of/desire to learn VFX production processes (e.g. Maya, Houdini)
  • WordPress and CMS experience.
  • Presentation creation experience (PowerPoint/Keynote).
  • Well-developed knowledge of the social media landscape and experience creating design solutions across multiple platforms.

Person Specification:

  • Proven ability in producing high quality accurate work within tight time-scales.
  • Excellent time management and organisational skills, managing multiple projects.
  • Excellent writing and editing skills (for digital) and an understanding of production.
  • Experience of providing advice and guidance to non-specialist colleagues on digital content.
  • Meticulous attention to detail, possesses strong verbal and written communication skills.
  • Excellent presentation skills with the ability to articulate ideas and design decisions a must.
  • Ensure to meet high artwork standards.
  • Articulate and fluent in English, both written and verbal.

Hammerhead encourage applications from people of diverse backgrounds.

Technical Animator | Based in London, UK

Technical Animator

Hammerhead is an immersive media company, focused on creating the next generation of virtual worlds and entertainment for VR/AR/MR.

With unique production capabilities and state-of-the-art 3D/4D capture facilities across our two specialist studios, Hammerhead and Dimension, we are busy working on exciting original games, immersive experiences, and world first R&D collaborations.

We’re looking for talented Technical Animators to join the team and participate in creating immersive experiences. You’ll have the opportunity to work with some of the most advanced technologies in character creation, that challenge standardised character processing and will provide you with a fantastic opportunity to come up with original solutions, as well as acquiring unique knowledge and skill set.


Working closely with the Lead Animator to realise the creative vision, strong communication skills will play to your advantage, as will a pro-active stance to identify and communicate issues and risks. This is a fantastic opportunity for you to join a rapidly growing and pioneering studio. We offer a competitive salary depending on experience, plus a range of other benefits including flexible hours. We encourage applications from people of diverse backgrounds.

Key Responsibilities

  • Work with the animation team to define, create and maintain the different animation pipelines.
  • Be pro-active in setting up workflows to support the specificity of Hammerhead capture assets.
  • Design and support complex characters for game engine, from crowds to main characters.
  • Own character preparation and deformations for a variety of realistic production.
  • Create custom tools and scripts to increase the productivity and efficiency of the animation team.
  • Support and improve the integration of animation assets from Maya to game engine.

 

Requirements

  • You have excellent working knowledge of Maya.
  • You have strong knowledge of Python scripting.
  • You have excellent knowledge of 3D character deformations tool set.
  • You have a strong traditional and technical animation background
  • You have an exceptional eye for detail.
  • You are highly self-motivated and collaborative
  • You are constantly striving to learn and improve your skills

 

Desirable

  • Previous experience in AAA games
  • Familiarity with Unreal Engine 4 and/or Unity
  • Familiarity with Motion Builder
  • Familiarity with Zbrush
Lead Programmer | Based in Newcastle, UK

Hammerhead is an immersive media company, focused on creating the next generation of virtual worlds and entertainment for VR/AR/MR.

With unique production capabilities and state-of-the-art 3D/4D capture facilities across our two specialist studios, Hammerhead and Dimension, we are busy working on exciting original games, cool projects and R&D collaborations.

We love to work with people who want to bring original and amazing ideas to life to craft extraordinary experiences and are seeking a like-minded Lead Programmer who can bring their knowledge and experience to lead a team of programmers on Hammerhead’s upcoming projects.

This is a fantastic opportunity for you to join a rapidly growing and pioneering studio. We offer a competitive salary depending on experience, plus a range of other benefits including flexible hours. We encourage applications from people of diverse backgrounds.

 Key Responsibilities

  • Work on full production cycles from brainstorming and rapid prototyping to developing fully fledged systems and fine tuning mechanics, as well as stress testing and bug fixing. Developing innovative gameplay, AI, physics, UI, vehicles, weapons and character controls.
  • Ability to turn creative design briefs into practical technical development plans. Identifying technical requires and potential difficulties of each project.
  • Solve tough technical problems with simple, efficient and creative code.
  • Perform team code reviews and provide feedback and advice to junior developers.
  • Define and enforce high quality programming practices and coding standards.
  • Help ship VR/AR/MR projects across multiple platforms including various headsets to PC, mobile and console.
  • Liaise with external middleware providers and platform deployment teams.

 Requirements

  • You have advanced C++/C# programming skills with knowledge of best practice programming patterns.
  • You are able to write clear, maintainable, modular and portable code.
  • You have experience with Unity C# development and/or Unreal Engine C++ development.
  • You have multi-platform development experience such as VR, AR, PC, console, mobile and/or web.
  • Experience managing and directing a team of game developers, and able to track their progress against a schedule.
  • You have experience working with source control systems and a solid understanding of how to coordinate development across a medium sized team.
  • You are able to manage and prioritise your own workload and identify and act upon areas where internal processes and systems can be improved.

 Desirable

  • Familiarity with team scheduling and management tools such as Jira
  • 3-4 years proven experience in game development, with shipped titles ideally including console certification.
  • Familiarity with virtual reality head mounted displays and motion controllers
  • History of working within rapid prototyping environments, such as game jams
  • Real passion for video games, films and other creative mediums
Senior Programmers | Based in Newcastle, UK

Hammerhead is an immersive media company, focused on creating the next generation of virtual worlds and entertainment for VR/AR/MR.

With unique production capabilities and state-of-the-art 3D/4D capture facilities across our two specialist studios, Hammerhead and Dimension, we are busy working on exciting original games, cool projects and R&D collaborations.

We love to work with people who want to bring original and amazing ideas to life to craft extraordinary experiences and are seeking a like-minded Senior Programmer who can bring their knowledge and experience to work with a team of programmers on Hammerhead’s upcoming projects.

This is a fantastic opportunity for you to join a rapidly growing and pioneering studio. We offer a competitive salary depending on experience, plus a range of other benefits including flexible hours. We encourage applications from people of diverse backgrounds.

 Key Responsibilities

  • Work on full production cycles from brainstorming and rapid prototyping to developing fully fledged systems and fine tuning mechanics, as well as stress testing and bug fixing. Developing innovative gameplay, AI, physics, UI, vehicles, weapons and character controls.
  • Solve tough technical problems with simple, efficient and creative code.
  • Provide feedback and advice to junior developers.
  • Help ship VR/AR/MR projects across multiple platforms including various headsets to PC, mobile and console.
  • Liaise with external middleware providers and platform deployment teams.

 Requirements

  • You have advanced C++/C# programming skills with knowledge of best practice programming patterns.
  • You are able to write clear, maintainable, modular and portable code.
  • You have experience with Unity C# development and/or Unreal Engine C++ development.
  • You have multi-platform development experience such as VR, AR, PC, console, mobile and/or web.
  • You have experience working with source control systems.
  • You are able to manage and prioritise your own workload and identify and act upon areas where internal processes and systems can be improved.

 Desirable

  • Familiarity with virtual reality head mounted displays and motion controllers
  • 3-4 years proven experience in game development, with shipped console and/or mobile titles.
  • History of working within rapid prototyping environments, such as game jams
  • Real passion for video games, films and other creative mediums
Programmers | Based in Newcastle, UK

Hammerhead is an immersive media company, focused on creating the next generation of virtual worlds and entertainment for VR/AR/MR.

With unique production capabilities and state-of-the-art 3D/4D capture facilities across our two specialist studios, Hammerhead and Dimension, we are busy working on exciting original games, cool projects and R&D collaborations.

We love to work with people who want to bring original and amazing ideas to life to craft extraordinary experiences and are seeking a like-minded Programmer who can bring their knowledge and experience to work with a team of programmers on Hammerhead’s upcoming projects.

This is a fantastic opportunity for you to join a rapidly growing and pioneering studio. We offer a competitive salary depending on experience, plus a range of other benefits including flexible hours. We encourage applications from people of diverse backgrounds.

Key Responsibilities

  • Work on full production cycles from brainstorming and rapid prototyping to developing fully fledged systems and fine tuning mechanics, as well as stress testing and bug fixing. Developing innovative gameplay, AI, physics, UI, vehicles, weapons and character controls.
  • Solve technical problems with simple, efficient and creative code.
  • Help ship VR/AR/MR projects across multiple platforms including various headsets to PC, mobile and console.
  • Liaise with external middleware providers and platform deployment teams.

Requirements

  • You have C++/C# programming skills with knowledge of best practice programming patterns.
  • You are able to write clear, maintainable, modular and portable code.
  • You have experience with Unity C# development and/or Unreal Engine C++ development.
  • You have 2-4 years proven experience in game development, with shipped console and/or mobile titles.
  • You have multi-platform development experience such as VR, AR, PC, console, mobile and/or web.
  • You have experience working with source control systems.
  • You are able to manage and prioritise your own workload and identify and act upon areas where internal processes and systems can be improved.

Desirable

  • Familiarity with virtual reality head mounted displays and motion controllers
  • History of working within rapid prototyping environments, such as game jams
  • Real passion for video games, films and other creative mediums
Technical Artists | Based in Newcastle, UK

Hammerhead is an immersive media company, focused on creating the next generation of virtual worlds and entertainment for VR/AR/MR.

With unique production capabilities and state-of-the-art 3D/4D capture facilities across our two specialist studios, Hammerhead and Dimension, we are busy working on exciting original games, cool projects and R&D collaborations.

We love to work with people who want to bring original and amazing ideas to life to craft extraordinary experiences and are seeking a like-minded Technical Artist who can bring their technical knowledge and experience to develop and optimise our art pipeline on Hammerhead’s ambitious upcoming projects.

This is a fantastic opportunity for you to join a rapidly growing and pioneering studio. We offer a competitive salary depending on experience, plus a range of other benefits including flexible hours. We encourage applications from people of diverse backgrounds.

 Responsibilities

  • Create user friendly tools that allow the art team to work efficiently and to a high quality
  • Develop visual quality of the game; including the creation of shaders, creating technical mockups, and introducing innovative asset creation techniques
  • Assist in the development of workflows to create an efficient art pipeline
  • Assist other artists in the technical aspects of asset creation

Requirements

  • You have experience with Unity and/or Unreal Engine 4
  • You have experience with 3DSMax/Maya, Photoshop and Substance Designer
  • You can write dynamic and animated shaders for games (visual node based or handwritten)
  • You have an understanding of the PBR pipeline
  • You have experience making 3D assets for games (models, textures and materials)
  • You are highly self motivated and collaborative
  • You are constantly striving to learn and improve your skills
  • You can effectively communicate with artists, programmers and other team members

 Desirable

  • Basic Unreal blueprint or Unity scripting knowledge
  • Experience building particle and animated effects in Unity and UE4
  • Solid understanding of the math behind shaders and effects in 3D Games (trigonometry, arrays, vector math etc.)
  • Some scripting knowledge  – C#/C++
  • Ability to write HLSL/GSL and Shaderlab
  • Knowledge of photogrammetry pipelines
  • Familiarity with virtual reality head mounted displays and motion controllers
  • History of working within rapid prototyping environments, such as game jams
  • Real passion for video games, films and other creative mediums
System Administrator | Based in Newcastle, UK

Hammerhead is an immersive media company, focused on creating the next generation of virtual worlds and entertainment for VR/AR/MR.

With unique production capabilities and state-of-the-art 3D/4D capture facilities across our two specialist studios, Hammerhead and Dimension, we are busy working on exciting original games, cool projects and R&D collaborations.

We love to work with people who want to bring original and amazing ideas to life to craft extraordinary experiences and are seeking a like-minded System Admin that can improve the quality of our build pipelines and maintain our technical infrastructure on Hammerhead’s upcoming projects.

This is a fantastic opportunity for you to join a rapidly growing and pioneering studio. We offer a competitive salary depending on experience, plus a range of other benefits including flexible hours. We encourage applications from people of diverse backgrounds.

Key Responsibilities

  • Managing large amount of data, ensuring effective use of capacity and ensuring we have reliable backup systems
  • Creating a repository for all latest builds across projects and sites that can enable developers to access builds efficiently
  • Maintaining and improving all IT systems and equipment in the studio
  • Managing and maintaining online services, such as user-logins and data servers
  • Liaising between studios to create effective data transfer pipelines
  • Troubleshooting any issues that the development team may have with the technical infrastructure of the studio
  • Manage and improve network infrastructure and security (including building new WAN and VPN systems)

 

Requirements

  • You have experience with source control systems (e.g Perforce)
  • You have experience in System Administration and Technical Support
  • You are able to travel to support clients or work at promotional events
  • You are highly self-motivated and collaborative
  • You are constantly striving to learn and improve your skills
  • You can effectively communicate with artists, programmers and other team members

 

Desirable

  • Knowledge of game development software including Unreal Engine, Unity, 3DS Max, Photoshop, ZBrush
  • Familiarity with virtual reality head mounted displays and motion controllers
  • History of working within rapid prototyping environments, such as game jams
  • Real passion for video games, films and other creative mediums
3D Artists (Generalist) | Based in Newcastle, UK

Hammerhead is an immersive media company, focused on creating the next generation of virtual worlds and entertainment for VR/AR/MR.

With unique production capabilities and state-of-the-art 3D/4D capture facilities across our two specialist studios, Hammerhead and Dimension, we are busy working on exciting original games, cool projects and R&D collaborations.

We love to work with people who want to bring original and amazing ideas to life to craft extraordinary experiences and are seeking a like-minded 3D artist who can bring their knowledge and experience to create phenomenal 3D assets on Hammerhead’s upcoming projects.

This is a fantastic opportunity for you to join a rapidly growing and pioneering studio. We offer a competitive salary depending on experience, plus a range of other benefits including flexible hours. We encourage applications from people of diverse backgrounds.

 Responsibilities

  • Building assets or environments as part of a multidisciplinary team
  • Modelling a range of different assets, from hard-surface to organic
  • UV unwrapping and creating textures for models, as well as optimising geometry
  • Being part of the R&D asset pipeline, maintaining a strong knowledge of the latest tools and processes
  • Working closely with the Art Lead to ensure all assets maintain high quality and consistency across projects
  • Passing screenshots and videos to relevant parties for documentation
  • Contributing innovative ideas to help improve your workflow and Hammerhead projects

 Requirements

  • You have experience with Unity and/or Unreal Engine 4
  • You have experience with 3DSMax/Maya and Photoshop
  • You work efficiently and are able to produce high quality assets
  • You are highly self-motivated and collaborative
  • You are constantly striving to learn and improve your skills
  • You can effectively communicate with artists, programmers and other team members

 Desirable

  • Familiarity with Substance Designer
  • Knowledge of photogrammetry pipelines
  • Familiarity with virtual reality head mounted displays and motion controllers
  • History of working within rapid prototyping environments, such as game jams
  • Real passion for video games, films and other creative mediums

Join Us

Can’t see a role for you – get in touch anyway. We’re always keen to hear from people excited about the immersive industry and want to create original entertainment properties, build products, and provide production services that result in extraordinary immersive experiences.

We believe in diverse teams and welcome people of from all backgrounds.

Our story started with magic dragons and love crazed robots. We’d love to hear from you and learn about your story.

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